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/*
* tcp_server_socket.cpp
*
* Created on: 02.01.2021
* Author: doralitze
*/
#include <fcntl.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include "net/tcp_client.hpp"
tcp_server_socket::tcp_server_socket(
const socketaddr &socket_identifier,
incoming_client_listener_type client_listener_
) :
ss{nullptr},
client_listener(client_listener_),
overflow_client_listener(nullptr),
number_of_connected_clients(0),
max_number_of_simulataneusly_allowed_clients(0)
{
auto_fd socket_fd{socket(socket_identifier.family(), SOCK_STREAM, 0)};
if (!socket_fd.valid()) {
// TODO implement propper error handling
throw netio_exception("Failed to create socket fd.");
}
if (auto error = bind(socket_fd.get(), socket_identifier.ptr(), socket_identifier.size()); error != 0) {
std::string msg = "Failed to bind to all addresses (FIXME). Errorcode: " + std::to_string(error);
if (socket_identifier.family() == AF_INET6) {
sockaddr_in* inptr = (sockaddr_in*) socket_identifier.ptr();
const auto port = ntohs(inptr->sin_port);
if (port < 1024) {
msg += "\nYou tried to bind to a port smaller than 1024. Are you root?";
}
} else if (socket_identifier.family() == AF_INET) {
sockaddr_in6* inptr = (sockaddr_in6*) socket_identifier.ptr();
const auto port = ntohs(inptr->sin6_port);
if (port < 1024) {
msg += "\nYou tried to bind to a port smaller than 1024. Are you root?";
}
}
throw netio_exception(msg);
}
// Append the non blocking flag to the file state of the socket fd.
// TODO This might be linux only. We should check that
fcntl(socket_fd.get(), F_SETFL, fcntl(socket_fd.get(), F_GETFL, 0) | O_NONBLOCK);
if (listen(socket_fd.get(), 5) == -1) {
throw netio_exception("Failed to enable listening mode for raw socket");
}
this->ss = std::make_shared<async_server_socket>(std::forward<auto_fd>(socket_fd));
using namespace std::placeholders;
this->ss->set_accept_handler(std::bind(&tcp_server_socket::await_raw_socket_incomming, this, _1, _2));
this->set_low_latency_mode(false);
}
static inline socketaddr get_ipv6_socketaddr(const uint16_t port) {
sockaddr_in6 addr;
addr.sin6_family = AF_INET6;
addr.sin6_port = htons(port);
addr.sin6_addr = IN6ADDR_ANY_INIT;
socketaddr sa{addr};
return sa;
tcp_server_socket::tcp_server_socket(
const uint16_t port,
incoming_client_listener_type client_listener_
) :
tcp_server_socket{get_ipv6_socketaddr(port), client_listener_}
{}
void tcp_server_socket::await_raw_socket_incomming(
async_server_socket::self_ptr_type ass,
const auto_fd &socket
) {
MARK_UNUSED(ass);
struct sockaddr_storage client_addr;
socklen_t client_len = sizeof(client_addr);
int client_fd_raw = accept(socket.get(), (struct sockaddr*)&client_addr, &client_len);
socketaddr address{client_addr};
if (client_fd_raw < 0) {
throw netio_exception("Unable to bind incoming client");
}
auto flags = O_NONBLOCK;
if (
const auto existing_fd_flags = fcntl(client_fd_raw, F_GETFL, 0);
existing_fd_flags == -1 || fcntl(client_fd_raw, F_SETFL, existing_fd_flags | flags) == -1
) {
throw netio_exception("Failed to set socket mode. fcntl resulted in error:" + std::to_string(errno));
}
// Generate client object from fd and announce it
this->number_of_connected_clients++;
using namespace std::placeholders;
if (this->is_low_latency_mode_enabled()) {
int one = 1;
setsockopt(socket.get(), IPPROTO_TCP, TCP_NODELAY, &one, sizeof(one));
#ifdef __linux__
setsockopt(socket.get(), IPPROTO_TCP, TCP_QUICKACK, &one, sizeof(one));
#endif
}
auto weak_this = this->weak_from_this();
tcp_client::destructor_cb_type cb = [weak_this](exit_status_t status) {
auto ref_this = weak_this.lock();
if (!ref_this) {
return;
ref_this->client_destructed_cb(status);
};
auto client = std::make_shared<tcp_client>(cb, auto_fd(client_fd_raw), address);
if (this->max_number_of_simulataneusly_allowed_clients == 0 || this->get_number_of_connected_clients() <= this->max_number_of_simulataneusly_allowed_clients) {
this->client_listener(client);
} else if (this->overflow_client_listener != nullptr) {
this->overflow_client_listener(client);
unsigned int tcp_server_socket::get_number_of_connected_clients() const {
void tcp_server_socket::client_destructed_cb(exit_status_t exit_status) {
void tcp_server_socket::set_client_overflow_handler(incoming_client_listener_type overflow_client_listener_) {
this->overflow_client_listener = overflow_client_listener_;
}
void tcp_server_socket::set_maximum_concurrent_connections(unsigned int max_connections) {
this->max_number_of_simulataneusly_allowed_clients = max_connections;
}